This is the last part of the Creating a Picker Tool for Maya series. In this tutorial we will learn how to save and load the picker data so it can easily be shared.
Creating a Picker Tool for Maya: Part 3
With a background in Computer Science Engineering and a 3D Character Animation program at VANARTS, I specialize in creating Autodesk Maya tools for animators.
My background experience includes working in videogames, T.V. and vfx industry.
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